-Improved BoxShape, CapsuleShape, ConvexHullShape, ConvexShape, CylinderShape, TriangleShape, and MobileMeshShape bounding volume calculations.
-Added specialized Vector3.TransformX/Y/Z functions for quicker extraction of particular components of a quaternion rotation.
-Added Quaternion.Inverse.
-Made transforming by vectors by quaternions and generating rotation matrices from quaternions consistent in implementation (tiny optimization to matrixification).
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