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Source code checked in, #68d7b2a99d51

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-Collisions activating a simulation island should no longer cause the island to lose all previously existing pairs for one frame. Required reorder of NarrowPhase pair processing; stale pairs are now removed prior to adding new pairs. -Got rid of a bunch of duplicate using statements from the last merge. -Enabling the PROFILE compilation symbol should no longer result in compilation errors. -Added/fixed a couple of XML comments. -Added SolidPyramidDemo. -Fixed some oopsies in the TankDemo.

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