This is unusable for Windows store apps as it is. I'm going to look at the source to see if i can do something with it. Hopefully i can just build a new solution. But we'll see. UWP uses .NET core instead of .NET framework.
XNA ?? Why use something so old, no one uses XNA anymore. There's only so many times i can reinstall something that I'm never going to use. Look at building a SharpDX sample.
Comments: This is now half done, with the github release of the monogame version. Out of the box .net core support will probably have to wait for v2 still. Github link: https://github.com/RossNordby/bepuphysics1
XNA ?? Why use something so old, no one uses XNA anymore. There's only so many times i can reinstall something that I'm never going to use. Look at building a SharpDX sample.
Comments: This is now half done, with the github release of the monogame version. Out of the box .net core support will probably have to wait for v2 still. Github link: https://github.com/RossNordby/bepuphysics1